New publication in IJHCS: "Gamified crowdsourcing: Conceptualization, literature review, and future agenda"
The International Journal of Human-Computer Studies published a new research paper by Benedikt Morschheuser, Prof. Alexander Mädche and our colleagues from Tampere University of Technology Prof. Juho Hamari and Jonna Koivisto. The paper provides a holistic overview of current research on the gamification of crowdsourcing systems, based on a review of 110 studies that have been conducted in that field in recent years.
Specifically, the paper review the use of different forms of gamification in different types of crowdsourcing, as well as the interplay of gamification and monetary rewards, the types of work being crowdsourced, the types of crowdsourcees, the domains where gamification in crowdsourcing have been applied, and empirical results of studies on the effectiveness of gamification in crowdsourcing. Based on a meticulous mapping, the authors 1) infer what kinds of gamification efforts are effective in different kinds of crowdsourcing approaches, 2) derive recommendations for designers of gamified crowdsourcing systems, and 3) outline a research agenda for future research.