The research group Information Systems & Service Design offers a comprehensive teaching program in the field of information systems and HCI, specifically interactive intelligent systems. Each lecture is accompanied with a design or engineering capstone project. In design projects, students apply design methods, techniques, and tools in order to create tangible solutions for real-world problems. In engineering capstone projects, students develop a piece of running prototypical software using state-of-the-art technologies.
A brief description of each course is given in the table below. With the exception of the compulsory Bachelor lectures Wirtschaftsinformatik 1 and 2 as well as Wirtschaftsinformatik all lectures and seminars are held in English.
|Teaching Offering||Degree Level||Short Description||Capstone||Prerequisites|
|Wirtschaftsinformatik I+II (for B.Sc. Wirtschaftsinformatik||B.Sc.||In den Vorlesungen Wirtschaftsinformatik I+II des Moduls werden zentrale Grundlagen der Wirtschaftsinformatik als wissenschaftliche Disziplin eingeführt. Dazu werden die Erkenntnisobjekte, Grundbegriffe, Wissenschaftscharakter und -ziele sowie Methoden in Wissenschaft und Praxis der Wirtschaftsinformatik eingeführt. Entlang der Analyseeinheiten Individuum, Gruppe, Organisation und Markt werden sowohl Konzepte, Methoden und Theorien als auch Systeme und ihre technische Gestaltung diskutiert.||-||-|
|Wirtschaftsinformatik (for B.Sc. Wirtschaftsingenieurwesen)||B.Sc.||In der Vorlesung Wirtschaftsinformatik (BWL Modul Produktion, Logistik und Wirtschaftsinformatik) werden zentrale Grundlagen der Wirtschaftsinformatik eingeführt. Studierende erhalten grundlegende Kenntnisse des Zusammenspiels von Informationstechnologien, Menschen und Organisationsstrukturen und werden vertraut gemacht mit den grundlegenden Strukturen von Informationssystemen.||-||-|
|Foundations of Interactive Systems (FOIS)||B.Sc.||This lecture introduces key concepts and principles of interactive systems from a human and computer perspective. Furthermore, it describes core development processes for interactive systems as well as provides insights on the use & contexts of interactive systems with a specific focus on selected application areas in organisations and society. With this lecture, students acquire foundational knowledge to successfully design of the interaction between human and conputers in business and private life.||Design||-|
|Designing Interactive Systems (DIS)||M.Sc.||The aim of this course is to introduce advanced concepts and theories, interaction technologies as well as current practice of contemporary interactive systems. The course is complemented with a design capstone project, where students in a team select and apply design methods & techniques in order to create an interactive prototype||Design||-|
|Business Intelligence Systems (BIS)||M.Sc.||In most modern enterprises, Business Intelligence & Analytics (BI&A) Systems represent a core enabler of decision-making in that they are supplying up-to-date and accurate information about all relevant aspects of a company’s planning and operations: from stock levels to sales volumes, from process cycle times to key indicators of corporate performance. Modern BI&A systems leverage beyond reporting and dashboards also advanced analytical functions. Thus, today they also play a major role in enabling data-driven products and services. The aim of this course is to introduce theoretical foundations, concepts, tools, and current practice of BI&A Systems from a managerial and technical perspective.||Engineering||Profound skills in SQL as wells as Python and/or R are required.|
|User-Adaptive Systems Seminar||B.Sc. / M.Sc.||
User-adaptive systems collect and analyze biosignals from users to recognize user states as a basis for adaptation. Thermic, mechanical, electric, acoustic, and optical signals are collected using sensors which are integrated in wearables, e.g. glasses, earphones, belts, or bracelets. The collected data is processed with analytics and machine learning techniques in order to determine short-term, evolving over time, and long-term user states in the form of user characteristics, affective-cognitive states, or behavior. Finally, the recognized user states are leveraged for realizing user-centric adaptations. In this seminar, interdisciplinary teams of students design, develop, and evaluate a user-adaptive system prototype leveraging state-of-the-art hard- and software. This seminar follows an interdisciplinary approach. Students from the fields of computer science, information systems and industrial engineering & management collaborate in the prototype design, development, and evaluation. The seminar is carried out in cooperation between Teco/Chair of Pervasive Computing Systems (Prof. Beigl) and the Institute of Information Systems and Marketing (Research Group ISSD, Prof. Mädche). It is offered as part of the DFG-funded graduate school “KD2School: Designing Adaptive Systems for Economic Decisions“ (https://kd2school.info/)
|Profound software development skills are required.|
|Information Systems and Service Design (ISSD) Seminar||B.Sc. / M.Sc.||With this seminar, we aim to provide students with the possibility to independently work on state-of-the-art research topics in addition to the knowledge gained in the lectures of the research group ISSD (Prof. Mädche). The research group “Information Systems & Service Design” (ISSD) headed by Prof. Mädche focuses in research, education, and innovation on designing interactive intelligent systems. It is positioned at the intersection of Information Systems and Human-Computer Interaction (HCI). In the seminar, participants will get deeper insights in a contemporary research topic in the field of information systems, specifically interactive intelligent systems.||-||-|
|Current Topics in Digital Transformation (CDT) Seminar||B.Sc. / M.Sc.||With this seminar, we aim to provide students with the possibility to independently work on state-of-the-art research topics in addition to the knowledge gained in the lectures of the research group ISSD (Prof. Mädche). Specifically, participants will get deeper insights in a current topic in the field of digital transformation of business and society. Students will work on a dedicated topic and apply a pre-defined research method. A broad spectrum of topics is offered every semester, topics may range from creating an experimental design, analyzing collected data, or systematically comparing existing software prototypes in a specific field of interest.||-||-|
|Digital Experience & Participation Seminar||B.Sc. / M.Sc.||Rapid advances in interactive technologies enable new forms of digital interaction with technology and change the way we interact with each other. For example, conversational agents are designed to interact with humans using natural language. This seminar is offered in cooperation with the research group of Prof. Weinhardt||-||-|
|Digital Citizen Science Seminar||B.Sc. / M.Sc.||
Digital Citizen Science is an innovative approach to conduct field research - interactively and in the real world. Especially in times of social distancing measures essential questions about how private lives are changing are investigated. Who is experiencing more stress during Home-Office hours? Who is flourishing while learning at home because flow is experienced more often? Which formats of digital cooperation are fostering social contacts and bonding? These and other questions that target the main topic Wellbeing @Home are focused in these seminar projects.
The seminar theses are interdisciplinary supervised by researchers from multiple institutes that are working together on the topic of Digital Citizen Science. Involved are the research groups of Prof. Mädche (IISM), Prof. Nieken (IBU), Prof. Scheibehenne (IISM), Prof. Szech (ECON), Prof. Volkamer (AIFB), Prof. Weinhardt (IISM), and Prof. Woll (IfSS).
|Practical Seminar||B.Sc. / M.Sc.||Practical seminars are part of several modules and provide an alternative to traditional lectures. In practical seminars, students get an individual assignment and develop a running software prototype. Beside the software prototype, the students also deliver a written documentation.||-||-|
|Bachelor / Master Thesis Project incl. Thesis Colloquium||B.Sc. / M.Sc.||
The main goal of the thesis colloquium is to foster exchange between students (e.g., with similiar thesis topics or research methods). Furthermore, it is an opportunity for you to practice presentation and feeback-giving skills. Each thesis student of the research group is expected to attend the thesis colloquium.